AR and VR perspectives in Australian online gambling
1) Introduction
Online gambling in Australia in 2025 is already showing strong growth, but the main transformations are ahead. The key driver of change is the introduction of AR (augmented reality) and VR (virtual reality), which can completely change the format of interaction between players and casinos and slots. These technologies go beyond familiar smartphone and computer screens, offering deeper immersion and a new level of engagement.
2) Reasons for interest in AR and VR in gambling
The growing popularity of VR headsets: devices are becoming cheaper and available to a wide audience.
Immersive experience demand: Players seek a real casino atmosphere without the need for a physical presence.
Competitive advantage of operators: the introduction of AR/VR allows you to stand out against the background of classic online casinos.
Gamification trend: Gambling is increasingly borrowed by video game mechanics, where VR has long been part of the ecosystem.
3) Application of VR in online gambling
VR casinos: Players can navigate virtual halls, sit at tables and interact with other users.
VR slots: machines become full-fledged interactive attractions with 3D animation and physical interaction.
Social functions: VR opens up the possibility of communicating with other players and dealers in a format as close as possible to offline casinos.
4) AR opportunities in gambling
AR slots: Slot machines can be projected into real space via a smartphone or AR glasses.
The effect of "casino at home": the player sees virtual game elements on familiar interior items.
Interactive bonuses: AR allows you to integrate game events into the user's daily environment.
5) Impact on player behaviour
Retention rates increase: AR/VR games elicit a stronger emotional response.
Gaming sessions become longer, as the process is closer to entertainment than to a "simple bet."
The likelihood of additional costs increases as immersion enhances the presence effect and excitement.
6) Economic outlook for Australia
Up to 15-20 per cent of online gambling in Australia is predicted to move into the AR/VR segment by 2030.
Operators will start investing in the development of their own VR casinos aimed at local players.
There will be new monetization formats: buying in-game items, customizing avatars, VIP spaces.
7) Regulatory challenges
The need to monitor data security in AR/VR environments.
Issues of protecting players from excessive immersion and addiction.
Restrictions on advertising and the availability of such technologies for minors.
8) Conclusion
AR and VR are capable of taking Australian online gambling to a whole new level. They turn the game into a full-fledged experience, where the line between real and virtual is blurred. Although the mass adoption of these technologies will take time, they will determine the future of the industry and the behavior of players in the next 5-10 years.